What I used to do.
Fifteen years from 3D artist to producer to product strategist, most recent first.
Gear Inc.
Producer 2022 – 2023
Ran live ops and new feature production for a client title on PC and mobile, managing the team and day-to-day communication with the client and stakeholders.
Gameloft
Senior Producer 2022
Led development of Applaydu, a mobile edutainment app built in collaboration with Oxford University for Ferrero.
Producer 2018 – 2022
Produced branded titles in the Gameloft for Brands program, including developing and launching the Pasqua Kinder mobile game for Ferrero.
PurpleTalk
Game Producer 2014 – 2018
Managed development and publishing of internal and client projects from inception to launch, with resource allocation and hiring for the gaming division.
Art Producer 2012 – 2014
Owned art production and quality control, coordinating across teams and managing resources and task allocation.
3D Artist 2011 – 2012
Created 3D models, rigging, texturing, animation, and lighting, and produced game trailers and demo videos.
Want the full story?
I’m happy to walk through any of it in a conversation.